Write a program that simulates a bouncing ball by computing its height in feet at each second as time passes on a simulated clock. At time zero, the ball begins at height zero and has an initial velocity supplied by the user. (An initial velocity of at least 100 feet per second is a good choice.) After each second, change the height by adding the current velocity; then subtract 32 from the velocity. If the new height is less than zero, multiply both the height and the velocity by -0.5 to simulate the bounce. Stop at the fifth bounce. The output from your program should have the following form:
Enter the initial velocity of the ball: 100
Time: 0 Height: 0.0
Time: 1 Height: 100.0
Time: 2 Height: 168.0
Time: 3 Height: 204.0
Time: 4 Height: 208.0
Time: 5 Height: 180.0
Time: 6 Height: 120.0
Time: 7 Height: 28.0
Bounce!
Time: 8 Height: 48.0
This project is a numerical simulation of a bouncing ball. The simulation of the bounce is not particularly realistic, but it avoids dealing with issues of determining exactly when the ball hits the surface. The quality of the simulation is sensitive to the combination of the input parameters
وشوكرررا
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1- نعرف جميع المتغيرات لمطلوبه
2-نوضع جملة طباعه تمكن للمستخدم بأدخال السرعه الابتدائيهEnter the initial velocity of the ball:
3-نوضع if لانه شرط بسؤال تكون السرعه الابتدائيه اقل من 100 (An initial velocity of at least 100 feet per second is a good choice.)
4- نوضع في loop ليتم التكرار ويكون الشرط (bounces < 5)
5- قانون الارتفاع معطى من السؤال height = height + velocity;
6- قانون السرعه ايضا معطى velocity = -0.5 * velocity;
7-حساب الارتفاع بعد تغير السرعه من فقره 6 height = -0.5*height;
8- عند تغير قيمة الارتفاع فأن السرعه تتغير بناءا على القانون velocity = velocity - 32;
انا مكتبته كامل فقط اكتفيد بشرح وكتابة الكود المهم لان برنامج الاكليبس والنت بينز ليست في جهازي
اتمنى اكون افدتك لو بالقليل